Гайд Shotgun

B-tier close-range burst — devastating in corridors, limited at distance.

Close-range breacher — deletes in arm's reach, struggles elsewhere. B-tier trajectory: dominant Temple early, awkward Royal Abyss.

Pellet mechanics

Steep falloff, all pellets for max burst. Secondaries: slug, fan-fire, slam-fire. Ammo economy — know dash exit before full burst.

Movement gameplay

Double-dash in, point-blank, dash out. Corridors allies; Gardens courtyards traps. Anchor brawler. controls dash bindings.

Build synergies

Close-quarters/melee Blessings. Spread/range mods. Second Wind. Co-op: teammates crowd control — Tesla/Plasma group for bursts.

When to upgrade

Bottleneck past Gardens depth 2 → Tesla or Brine Revolver. Engine Rifle safer mid-range. tier list.

Depth viability

Temple 1–2 heaven. Gardens 3 ranged elites — corner ambush. Sanctuary/Royal honest assessment — spacing lesson then swap. Co-op depth 1–3 support role while teammates farm unlocks.

Frequently Asked Questions

Почему Shotgun B-tier?
Close-range falloff когда elites kite, arenas open, Brine scaling spacing — dominant early, awkward Royal Abyss без mods.
Full expedition возможен?
Да solo moderate Brine + Anchor. B-tier = meta inefficiency, не lockout.
Optimal range?
Melee-to-short-mid, all pellets connect. Dash close before fire. Avoid open Gardens без corridor control.
Forge Mods?
Spread tighten, pellet count, falloff reduction. Soul Wheel damage helps но не fixes range at high Brine.
Shotgun или Engine Rifle early?
Engine Rifle safer learning. Shotgun если movement mastered — swap S-tier before serious high Brine.